Posted: Sun Jul 31, 2005 10:38 am Post subject:
Buildable Tiberium Floaters
Innovating on recent discoveries within CABAL's core, Nod has seemingly developed controllable Tiberium Floaters under the total bidding of Nod's purposes, although no full intelligence is available on how this is capable, there are rumours that the mutants have also now the ability to command these creatures, although they do not give their secrets away even in alliance to GDI.
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Well, i have long liked the floater, & decided to have a go at making it buildable, after a little bit of playing around i produced the first (to my knowledge anyway) buildable Tiberium Floater! Unlike usual units you must send floaters past there target rather than clicking attack, they will attack as soon as they are near an enemy object, which means you could make them fleet past & they will attack while they move. (A nifty outcome is that if they are cloaked they will attack without uncloaking, this is why you should like stealth crates now )
Hehe my favorite unit is the tiberium floater! _________________
Thanks to LazerAce7 for the kick-@$$ sig and avatar
MSN Name: fridrikur@hotmail.com
People... i need help for TS Flying Blood.. add me at msn if u wan't to help QUICK_EDIT
First of all a clone of the floater, change some paramenters so that it can be actually controlled (the locomotor, but leaving jellyfish=yes so that it attacks), & then i just played around with art ini settings so that it showed the right frames. QUICK_EDIT
Thanks for commenting man! Hmm, maybe Although remember these arent cyborg floaters - they are bred or mutated in a way such as a normal floater, so they should look untouched in a way. Any changes of command would be inside them/ QUICK_EDIT
Can we control them? _________________
Thanks to LazerAce7 for the kick-@$$ sig and avatar
MSN Name: fridrikur@hotmail.com
People... i need help for TS Flying Blood.. add me at msn if u wan't to help QUICK_EDIT
Innovating on recent discoveries within CABAL's core, Nod has seemingly developed controllable Tiberium Floaters under the total bidding of Nod's purposes, although no full intelligence is available on how this is capable, there are rumours that the mutants have also now the ability to command these creatures, although they do not give their secrets away even in alliance to GDI.
Very Cool! Can't Wait !! _________________
Thanks to LazerAce7 for the kick-@$$ sig and avatar
MSN Name: fridrikur@hotmail.com
People... i need help for TS Flying Blood.. add me at msn if u wan't to help QUICK_EDIT
I understand your point, yet when faced with multiple floaters from a enemy team and/or 'native' ones, it would be a tad confusing to decipher who's who? Im sure some floater-to-floater action would be amusing but a few organic remapable markings wouldnt hurt, a few suggestions but good work none the less. _________________ Delirium.. QUICK_EDIT
hehe thanks Well, you would know; it is impossible that normal floaters are so direct; but they also puff gas, the controllable ones are modified not to puff gas so that they do not damage friendly troops. QUICK_EDIT
What's they cost? i think 1000! _________________
Thanks to LazerAce7 for the kick-@$$ sig and avatar
MSN Name: fridrikur@hotmail.com
People... i need help for TS Flying Blood.. add me at msn if u wan't to help QUICK_EDIT
Ok that's very cool! _________________
Thanks to LazerAce7 for the kick-@$$ sig and avatar
MSN Name: fridrikur@hotmail.com
People... i need help for TS Flying Blood.. add me at msn if u wan't to help QUICK_EDIT
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