I used "XCC AV Player" to play it. I intend to use it in Tiberium Sun.
I dont know about uploading it, I'll ask around mates to see who can host it. _________________ People belive what the media tell me to believe, and I tell the media what to believe-Kane QUICK_EDIT
I used "XCC AV Player" to play it. I intend to use it in Tiberium Sun.
OTOH, does XCC AV player even support TS movies? Have you actually tried it in Tiberian Sun?
Try changing the compression options a bit, 2000 blocks seems to be on the low side, also you can try setting the key to 64 frames or so. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Jul 11, 2006 5:16 pm Post subject:
You should rely in the game first. Olaf is human and like the Westwood guys, he can make mistakes... however, what really matters for a modder is that it must run ingame. QUICK_EDIT
On a side note, where could one find some of your homebrewn VQAs? I've been hoping for some showoffs that I can say: "There, I helped create THAT!" QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Wed Jul 12, 2006 10:23 am Post subject:
I use the GMF core pack to play VQA - it includes a VQA plugin for windows.
It doesn't allow seeking for TD format though, and for TS format seeking works a bit but usually desyncs the movie.
http://bim.km.ru/gap/
"Game Media Formats Core Filters Package v1.00"
It manages to play every VQA I tried - the RA1 640x400 english.vqa, the Sole survivor 320x240 ones... heck, even the Dune 2000 ones
Game Media Formats Core Filters Package v1.00 can play every VQAs. I'm was beta-tester of this and testing on all games of Weswtood Studios. _________________
Westwood Studios forever! QUICK_EDIT
It doesn't allow seeking for TD format though, and for TS format seeking works a bit but usually desyncs the movie.
Due to the way the audio track is written in the file, it's impossible to correctly seek through the VQA. It's also messy to seek only the video stream. VQAs were never intended to be played that way. QUICK_EDIT
Sure, you can host it wherever you want, that goes without saying.
I'm not sure when v1.0 will be released as I don't have time or inspiration to tweak it further. Besides, I can't think of any significant improvements in encoding speed right now. As for compatibility with input formats, well you'll just have to live with it. If it doesn't accept a funky codec combination, convert it to a more "sane" one. QUICK_EDIT
Joined: 27 Oct 2006 Location: Netherlands-Nieuw vennep
Posted: Sun Dec 10, 2006 11:03 am Post subject:
Cant get my movie working
211 frames
12fps
what should be the nummer of keys ? _________________
Love MLRS, its the worlds most dangerous artillery!!
Thanks bittah for the sig .
MY TS/V forum QUICK_EDIT
Something odd I noticed was that during the encoding, the "current frames" bar was never filled. It just encoded the entire thing right away
Whatever caused that probably also made C&C95 crash on the vid... _________________ QUICK_EDIT
Would be good to get a new version, and possibly to fix the bug i had with the encoder.
Also, how much do you know about AUD files? I found where i can change the sample and bit rates of the AUD files in TS, thus allowing MP3 quality. Problem is though, there is no encoder in existence that allows you to set custom encoding options, only a force straight to 22050, 8bit and mono. QUICK_EDIT
@Nyerguds: Right, I just had a quick look at the output VQA and I believe the automatically selected compression parameters are causing C&C95 to crash. Here's the VQA info:
Blocks are 4x4 and perhaps they should be 4x2 instead for low-res movies. The encoder automatically selects block height 4 when the movie height is at least 240 pixels, just as yours is. Try cropping the frames to be 320x200 (or at most 320x238) and reencoding the whole thing.
@TSHyper, AUD files are pretty trivial to encode, it's actually more trouble to support various input WAV formats. I've been doing 44kHz, stereo AUD sounds in the past with no problems. QUICK_EDIT
Because Tiberian Sun's default resolution is 640x480, though 640x400 can be selected. I suppose its to do with making it fit the lowest resolution, i dunno what there gonna do when its 640x400 QUICK_EDIT
Joined: 24 May 2004 Location: Flanders (Be) Posts:300000001
Posted: Sun Dec 23, 2007 6:29 pm Post subject:
640x400 is just a leftover of the first hi-res video in any C&C, namely the RA95 intro.
RA95 and C&C95 are in 640x400 is to keep the correct aspect ratio of the graphics from the DOS versions, which are in 320x200 resolution.
320x200 is a standard graphical resolution in DOS (and thus full screen). _________________ QUICK_EDIT
Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Wed Jan 09, 2008 9:12 pm Post subject:
ugordan wrote:
@TSHyper, AUD files are pretty trivial to encode, it's actually more trouble to support various input WAV formats. I've been doing 44kHz, stereo AUD sounds in the past with no problems.
did you test if they worked in any C&C game?
I found an encoder that claims to support any WAV input, but I couldn't get any C&C game to play any stereo aud made with that encoder, maybe it just encodes stereo files in a wrong way... or C&C games simply don't support stereo AUDs... QUICK_EDIT
I found one bug:
PCX files with compression converting in VQA as PCX without compression, and VQA videostrem have only junk. _________________
Westwood Studios forever! QUICK_EDIT
Um, those PCX files display garbage even in ACDsee so I'm not going to take any deeper look into them.
There'll be no further development of VQA Enc since I can count the number of guys actually using it in single digits. All there may be in the future are fixes of serious bugs, but that's about it. QUICK_EDIT
IrfanView opens them OK, but my good old Paint Shop Pro 7 tells me the file is corrupt. There are probably some nonstandard or unusual bytes there. QUICK_EDIT
What Number of block and Key interval needs for best image quality in TS videos?
I tryed 16000 number of blocks, but image still not good like in original VQA.
It's not possible -- convert VQA to AVI(uncompressed) and AVI(uncompressed) to VQA without losses? _________________
Westwood Studios forever! QUICK_EDIT
You're still recompressing previously compressed image, so yes, you will lose image quality. The only way you could retain quality is not to recompress but use the original video data (if I can remember correctly you were only changing the audio).
For amusement try sometime to make an image, save it as JPEG, close, open it again, mirror, save, close, open, mirror, save... do it a few times and you'll end up with an image that just isn't anywhere as sharp as the original, colors are smudged etc. even when using the best possible (lossy) quality. QUICK_EDIT
Merri is right. By definition, VQA is a lossy algorithm. Sounds like what you need is a transcoder that'll take the original VQA video and audio streams and directly copy the video while replacing the audio stream. QUICK_EDIT
Merri is right. By definition, VQA is a lossy algorithm. Sounds like what you need is a transcoder that'll take the original VQA video and audio streams and directly copy the video while replacing the audio stream.
I'm trying to do somethink, but I have problems with it
Code:
нах
This code work, but videostream and audiostream after audio replacing is unsinchronised! What I missed and what may be need to calculate? _________________
Westwood Studios forever! Last edited by Siberian GRemlin on Mon Mar 09, 2009 6:33 pm; edited 1 time in total QUICK_EDIT
Bug report:
1. After convertion input file not close. Even through we open another file and start convertion, we can't delete or rename first file.
2. When we convert TS Nod Intro VQA to PCX sequence and try convert this to VQA we have Buffer Override error. To much PCX files or what? With AVI is alright. _________________
Westwood Studios forever! QUICK_EDIT
I have another problem...
When i encode .avi file to .vqa (1st GDi movie in DOS ver) movie in half is screw up and in second half is good.
Number of blocks: As you said 3000-3500
Key:8 (but at 8 i dont see anything). QUICK_EDIT
Yes this is gdi1.vqa. I used VQA Encoder to code avi file into .vqa
When i change setting to
Key: 1024
Block: 3500
I see only half of the film and in rest i dont see even face of this general..
I chenged setting even to 999999 but nothing changes. In half of the film vqa changes colors and you dont see anything.
If you can tell me who to conver from avi to vqa step by step i am thankfull. QUICK_EDIT
VQA2AVi show me this screen which you see and Allplayer with codecs shows me normally.
I want to add subtitles to movies in TD, i converted them into avi file, wrote subtitles, link them both and at final lap i can convert it back to .vqa
Just tell me - it will show normally in game? AllPlayer shows its normal, VQA2AVi and MOVIES.mix shows not. QUICK_EDIT
So how to change into 8-bit coloured? When i load gdi.avi it's automaticly change into 15 bit and i CAN'T CHANGE IT.
How to change this option? I have it blocked. QUICK_EDIT
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