Posted: Sat Aug 15, 2026 3:26 pm Post subject:
Firestorm SW
Subject description: working, but not fully
Hi everyone. My Firestorm SW is working.
Turns on and off, blocks pathfinding, destroys stuff,
BUT it doesn't block projectiles. I have IgnoresFirestorm=no on the projectile code, so what am I doing wrong here? _________________
Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Mon Aug 17, 2026 12:41 pm Post subject:
There is still life. However, sometimes it is hard to reply to something when you don't see enough data to look for an answer. Why don't you share your projectile code here. So, there will a higher chance that somebody will find out something wrong with it. QUICK_EDIT
Hey, look who's here. Nice to see you Banshee.
Sure I'll post the codes. But I doubt it's gonna be any help.
Since it's just the grizzly projectile which I just added the IgnoresFirestorm part.
Even tried my luck with Ignores.Firestorm just for the sake of it.
I thought it was already no by default tho.
Are you using Ares? Otherwise, what wow4ik81 means is that IgonresFirestorm simply won't work at all.
yes of course I'm using Ares, with Phobos nightly build. I've tested a few things; running stable Phobos, just running Ares 3.0. Still the same. Nothing worked. _________________
Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!
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