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crash with samsung G9 ultrawide monitor
Moderators: Dawn of the Tiberium Age Staff
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jos
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PostPosted: Mon Jul 14, 2025 4:01 pm    Post subject:  crash with samsung G9 ultrawide monitor
Subject description: game client crashes the moment I try to launch it
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14.07. 17:56:32.137    ***Logfile for Dawn of the Tiberium Age client***
14.07. 17:56:32.142    Client version: 2.12.0.0
14.07. 17:56:32.142    Loading settings.
14.07. 17:56:32.302    Initializing updater.
14.07. 17:56:32.309    Update mirror count: 2
14.07. 17:56:32.309    Running from: clientdx.exe
14.07. 17:56:32.311    Operating system: Microsoft Windows NT 6.2.9200.0
14.07. 17:56:32.312    Selected OS profile: WIN810
14.07. 17:56:32.316    Removing partial custom component downloads.
14.07. 17:56:32.318    Checking for the existence of FinalSun.ini.
14.07. 17:56:32.319    FinalSun settings file exists.
14.07. 17:56:32.337    Looking for orphan saves in main saved games directory.
14.07. 17:56:32.342    GameSessionInfo.ParseFromFile: File not found in F:/Games/DTA/Client/LastGameSession
14.07. 17:56:32.343    Writing installation path to the Windows registry.
14.07. 17:56:32.354    Starting background processing of INI files.
14.07. 17:56:32.393    INI file AI.ini is up to date.
14.07. 17:56:32.421    INI file AIE.ini is up to date.
14.07. 17:56:32.450    INI file Art.ini is up to date.
14.07. 17:56:32.479    INI file Descriptions.ini is up to date.
14.07. 17:56:32.481    INI file DescriptionsE.ini is up to date.
14.07. 17:56:32.505    INI file Enhance.ini is up to date.
14.07. 17:56:32.540    INI file Rules.ini is up to date.
14.07. 17:56:32.540    Ended background processing of INI files.
14.07. 17:56:33.484    Hardware info: AMD Ryzen 5 1600 Six-Core Processor (6 cores) | Video controller: AMD Radeon RX 7800 XT | Total physical memory: 16GB
14.07. 17:56:33.844    Initializing GameClass.
14.07. 17:56:34.088    InitGraphicsMode: 5120x1440
14.07. 17:56:34.110    KABOOOOOOM!!! Info:
14.07. 17:56:34.110    Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect.

14.07. 17:56:34.113    Source: SharpDX
14.07. 17:56:34.113    TargetSite.Name: CheckError
14.07. 17:56:34.113    Stacktrace:    at SharpDX.Result.CheckError()
  at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags)
  at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources()
  at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset()
  at Rampastring.XNAUI.WindowManager.InitGraphicsMode(Int32 iWidth, Int32 iHeight, Boolean bFullScreen)
  at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm)
  at DTAClient.DXGUI.GameClass.Initialize()
  at Microsoft.Xna.Framework.Game.DoInitialize()
  at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
  at DTAClient.Startup.Execute()
  at DTAClient.PreStartup.Initialize(StartupParams parameters)
  at DTAClient.Program.Main(String[] args)

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PostPosted: Mon Jul 14, 2025 5:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is currently a known issue on 5K ultrawide monitors. We haven't been able to investigate the issue because no CnCNet client developers currently have a 5K monitor.

For a fix you have two options:

1) Set your desktop resolution lower. Launch DTA. Set a suitable Client Resolution in the client's Options menu, and save the settings. Now you can revert your desktop resolution back to 5K.

2) This one does not force you to change your desktop resolution, but requires a bit more technical skills otherwise.

Open Settings.ini inside DTA's directory. Look for the [Video] section.

Under the [Video] section, change the values of the ClientResolutionX and ClientResolutionY keys to the following keys:

Code:

ClientResolutionX=1280
ClientResolutionY=720


In case Settings.ini does not exist, then create such a text file (change the .txt file extension to .ini), with the following contents:

Code:

[Video]
ClientResolutionX=1280
ClientResolutionY=720


Save the file. Now DTA should launch normally.

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jos
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PostPosted: Mon Jul 14, 2025 8:53 pm    Post subject: thnx for the quick reply Reply with quote  Mark this post and the followings unread

thnx for the quick reply,

The first one I figured out myself as well (and works)

The 2nd solution I'll try tomorrow.

Already got my first co-op campaign level finished with my 10 year old son.

A verry cool way to revisit a personal favourite game where I grew up with and passing on the legacy and love for a classic game to my children.

Thnx verry much to make this possible, keep up the good work.

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