Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Aug 13, 2024 9:34 am Post subject:
Chrono Divide Version 0.60 has been released!
Subject description: All your base, base, base. All your base are belong to bots!
Hello everyone! Sorry for the recent silence in the news and the constant set of problems on the site for... a couple of weeks already. There was a PHP update that broke the hell out of everything, and I have been working all these weeks to fix a bunch of stuff in the back scenes, especially cron jobs and some third-party software, which are complicated to debug. But I guess we have reached a point where things are working again, although not exactly 100%, but almost there.
Anyway, let's get this news posting back with a piece of news that happened a couple of days ago: Chrono Divide was updated to version 0.60, and it now supports bots in multiplayer games. For those unaware of what is being written here, Chrono Divide is a web browser recreation of Command & Conquer Red Alert 2 made by fans. It features Allies and Soviets, allowing you to play skirmish and multiplayer matches. Despite being a browser game, it can be modded. Here are the changes and the fun stuff from Chrono Divide Version 0.60:
Quote:
Version 0.60 5 August, 2024
Bug fixes
Hover transports should be able to crush infantry
Credits will be refunded when a harvester can't be spawned near a newly placed refinery
Barrels should now properly explode with a delay
Fixed whispers not being received in-game
Projectiles should no longer collide with air units found on trajectory
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