Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Mon Feb 28, 2005 3:45 am Post subject:
Teh evil \/\/33D.
Ok. i've decided to keep the weed monster back from TS. why?
1:Its in the render from TD. a whole damn film sequence in TD shows the weed monster,in all of its filthy glory.
2:My mod,again,is about being crafty,skillful,and swift. weed will add more advantages to the infantry,Dinosaurs,and Visceroids.
Of course..the weed monster will be toned down from the TS one. as this is pre-TS,and the climate isnt,AS suitable for the weed(it can deal with it,and survive,but it cant thoroughly THRIVE like in TS,and grow,blossom,and..just kill. so it will be considerably weaker,grow ALOT slower,be easier to kill,ect. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
Joined: 25 Aug 2004 Location: DAS BOOT IM DER OSTSEE
Posted: Thu Mar 17, 2005 3:44 am Post subject:
Of course. it is a new lifeform,and its in a unstable enviorment,it hasent adapted fully. _________________ PPM's Reichstrollfuherer, 236th Trollenparties brigade. QUICK_EDIT
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