[MAMM]
UIName=Name:MAMM
Name=Wooly Mammath
NoShadow=yes
Category=AFV
Primary=TRexInfBite
Secondary=MammathSmash;VirtualScanner
Strength=500 ;200
Organic=yes
Armor=Plate
TechLevel=1
Turret=no
IsTilter=no
SelfHealing=yes
CrateGoodie=no
Sight=5
GuardRange=5
DefaultToGuardArea=yes ; SJM: Squid should move to use its two range 1 weapons like dogs and TDs
Speed=2
Prerequisite=Barracks
Owner=Russians,Confederation,Africans,Arabs,YuriCountry,British,French,Germans,Americans,Alliance
Cost=1;1000
Points=20
ROT=40
AllowedToStartInMultiplayer=no
Crewed=no
IsSelectableCombatant=yes
VoiceSelect=TRexSelect
VoiceMove=TrexMove
VoiceAttack=TrexMove
VoiceSecondaryWeaponAttack=TrexMove
VoiceFeedback=MamAmbient
DieSound=TrexDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
MovementZone=Infantry
ThreatPosed=25 ; This value MUST be 0 for all building addons
Weight=.5
ImmuneToPsionics=yes
Explodes=no
AccelerationFactor=0.01
ZFudgeColumn=8
ZFudgeTunnel=13
Bombable=yes
Size=30
VeteranAbilities=STRONGER,FIREPOWER,ROF,SIGHT,FASTER
EliteAbilities=STRONGER,FIREPOWER,ROF
TooBigToFitUnderBridge=true
Crushable=no
Parasiteable=no
Trainable=no
NotHuman=yes
CloseRange=yes;gs such a short range attack that he needs to be able to do a intracell move
OmniCrushResistant=yes
;Fraidycat=yes
Natural=yes
Pushy=yes
Suggested Weapon
Code:
[MammathSmash]
Damage=200;100;150
ROF=90 ;30
Range=2
Speed=100
Warhead=MammathSmashing
Report=BruteSmashAttack
Projectile=InvisibleLow
FireInTransport=no;can't fire out of the BattleFortress
FYI it's spelled Mammoth, but nice job. Is it converted from Civ or something? _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
For the record i am british so i would go for the spelling Mammath. Because thats more how we say it when spoken, but google is confirming Mammoth which sucks. Because westwood code is spelling it MammathTusk
WHAT A NIGHTMARE :O
Thanks for the comments guys
GL HF
Share any developments
PS those sound files are customized as i didnt want to just use the Microsoft Zoo Tycoon Mammath sounds. Because it would wind me up. So i made some custom sounds in Audacity. I like how the sounds help to blend him into the background more, like he's a wild animal. Especially the not too invasive, not too loud Call sounds.
Oh and you'd might also notice there is a third Idle animation, in case you want to swap out one of those idle animations for a forward facing one. I added it and tested it but ultimately prefered the NE facing idle call animation.
Addditional you change DirectRockerCohefficient to 1.2 to get a real nice less floaty flip effect on that weapon.
Problem is Rocker is prefarable in many instances since it can cause cellspread whereas DirectRocker doesnt. also an Enemy can escape a Rocker, but an Enemy cannot escape a DirectRock attack. QUICK_EDIT
MANIMAL MAN! That is how we should call you!
Good work man! Just keep releasing animals! We lack animals and we need them. And I sense that you can solve this problem. _________________ PPM Halloween Season 2021 QUICK_EDIT
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