Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun Sep 05, 2004 12:38 am Post subject:
progress report: end of august and beggining of september...
Our progress were mostly with buildings. During the times of boreness of OS SHP Builder and its endless bugs that I had to fix during the development, I had a hand on 3dsmax and started a new model for the Energy Complex (cyborg power plan), Machine Factory (cyborg war factory) and the Cyborg Radar. They are still unfinished at the moment. Sk8erkid started skinning the Energy Complex but he still didnt finish it. Sk8erkid, btw, made some work on Assassin, some explosions for FD units and... he recently saw DeathRay's work with the TDL War Factory and decided to make one in 10 minutes just for fun... it ended looking very good, he has done some skinning, but it's still not over. Other than that, we are patiently awaiting the radar from meselfs.
So, before you take into any conclusion, we have not given up of this mod... we are still working hard on it and we won't give up, since there is a great idea motivating us... QUICK_EDIT
Hmm one of my experiences with buildings is that you can have great looking stuff, (like Triforce made for TSTW, it's a great powerplant), BUT it's somehow hell to get it to look properly in the game.. mainly because the new buildings simply don't fit with existing ones.. QUICK_EDIT
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