Posted: Sun Jul 11, 2004 3:13 pm Post subject:
1ST ALPHA TESTED!
The first alpha version has been tested and the bugs worked out, the second alpha will have screenies, but to tease you:
Here is a quick screenie I took Of A CEE infantry division taking over an airfield. and defend it too.
SCRN0000.jpg
Description:
Defend the airfield!
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169.86 KB
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_________________ Please, read the signature rules of the forum. QUICK_EDIT
I can tell you that this mod is gonna be quite cool, the gameplay is quite unique and you'll really have to battle for control over some strategic points on the map.. QUICK_EDIT
I can tell you that this mod is gonna be quite cool, the gameplay is quite unique and you'll really have to battle for control over some strategic points on the map..
Hence i wanted to change that bomber vs. airfield damage issue, so you won't destroy them so easily _________________ Please, read the signature rules of the forum. QUICK_EDIT
Oh and Banshee.... I have size limitations, and WHY does It not look right? I think they are quite good. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Sun Jul 11, 2004 8:12 pm Post subject:
Why? Ok, here's the list:
- Background from some cameos, like fighter, is too plain.
- You don't have a standard background, neither a standard facing, which makes the side bar quite disorganized.
- angles from the units for these new cameos are not good. Even in OS Voxel Viewer, you have an option to set the view to cameo view.
- Rocket Launcher walking in the sky was terrible ... no offense.
Now, if you ignore the matter of having a standard angle and background, I have to say that the Recon cameo is very nice. Both background and angle from it is good. _________________
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My Defence plead:
1) I plead guilty
2) I think there should be diffrence
3) Hmm the angels look nice to me and btw, I did NOT use OS Voxel viewer.
4) LOL that was meant to be snow, but I see your point.
So i look into the Figher, and maybe the rocket launcher... a colour replacement. _________________ Please, read the signature rules of the forum. QUICK_EDIT
I really like the Zipper Cameo actually, but the sky is a solid color and not very TS-ish. Try using a more brown/tan color for sky because it fits with other renders used in TS (i think you know what i mean). The unit in the snow could be in dirt with the non-blue sky so people dont get confused. The Fighter cameo is just weird I think this needs a new Angle and BG. Maybe zoom up som eon the bomber, all i can see is a black blob in the shape of an aircraft. This mod looks like its commin along really well though. Your airfeild model is really dark compared to the buildigs around it, maybe try using lighter colored textures? Overall it looks good, but as a modder all the little things that fans point out make you think it is bad, it isnt. We are just trying to help perfect. QUICK_EDIT
Yes, hard to make out due to compression, all my infantry will be 50 pixels max high(wanted to do eight but it turned out itno a blob) _________________ Please, read the signature rules of the forum. QUICK_EDIT
This mod looks more promising than most new TS mods, and those cameos need work but are a good basis for some nice original cameos with some good photoshopping
Keep up the good work MyTrust _________________ QUICK_EDIT
Yes tis looks great, more work done than my mod I see, but some of your models need work, like detailing and stuff. _________________
All hail me
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