Posted: Tue May 16, 2017 4:03 pm Post subject:
Baron Hodsworth of Noddingen Units
Subject description: All Units the Baron uses
Infantry
Footmen are the basic infantry wearing heavy armor and the hardest to kill infantries beneath the basic infantry.
Archer are the classic ranged infantry, mostly handled in the second row.
Pikemen If you having issues with cavalry or buildings, pikeman's dismantle them quick!
Fire Mages are the advanced version of archers and can handle large crowds of infantry very quick.
Marksman Equipped with a crossbow and armor penetrating bolts, marksmen handle cavalry and infantry with ease.
Assassins Most advanced infantry the baron has to offer, highly poisoned dagger can drag of the most units. Assassins even set buildings on fire!
Cavalry
Hussar are very fast and light equipped Cavalry, the saber allows them to handle infantry with ease.
Jevaliner With the heavy spear they are likely to shatter enemy cavalry and small buildings to the ground.
Light Cavalry is a very durable, cheap and cost effective unit which often is strong in large numbers.
Raiding Squads are the "must have" when it comes down to handle large crowds of infantry, or quick burn down a fortification
Siege Engines
Battering Ram Take some people, stuff them into a wooden trolley and get a battering Ram. Operated by up to 8 men, the battering Ram takes no jokes when it comes to ground a building.
Warkite Wanna see what your neighbours planning or just get informed when the enemy is coming? The Warkite is the best when it comes to tactical exploration or even snipe an encounter with the onboard crossbow.
Ballista When it comes to dismantle cavalry, sniping buildings or hitting single targets at a safe range, the ballista is the tool to go. The extreme heavy, highspeed bolts bring down even the best armored units easy.
War Balloon The ultimate air unit. The fast loaded highspeed double crossbow can even pierce rock and metal buildings!
Last edited by CombinE on Tue May 16, 2017 6:40 pm; edited 1 time in total QUICK_EDIT
Looks cool. Not sure if this is a theme of the mod or not but I don't think you'd have to go to magic for the "fire mages", they could just be Greek fire throwers or something. QUICK_EDIT
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