Posted: Fri May 20, 2016 12:41 am Post subject:
New AI for RA. I call it para AI
This is a new AI I invented. it builds alot more aircraft as well as alot of infantry. It builds an average navy and a limited vehicle force consisting of mainly Artillery type units. to compensate for the possible increase in base size it does not build a service station and tends to build less Non AA base defenses. here it is. It was inspired by the idea that the AI needs a more air forced based AI as well as one that like never gets stuck or clogged up in it's bases. it does these last two perfectly.
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Fri May 20, 2016 10:58 am Post subject:
Also needs to fix the indentation level of e6, medi and e7. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
I now have the AI script up this site ate the original upload so I placed it inside a zip so it would go through. I keep trying to fix that indentation but I cannot seem to get it to fix. QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sun May 22, 2016 7:09 pm Post subject:
The default yamls use tabs struictly. Notepad++ and co. tends to render tabs as 4 spaces width instead of the oldschool 8 which might be the source of the issue. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
This is all a skirmish AI is? Whoa. Somehow I was expecting a lot more. Looks like a pretty linear build order. Does OpenRA AI have an ability to react to what a given player builds? QUICK_EDIT
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