Posted: Fri Mar 13, 2015 11:09 am Post subject:
Ore Bank
*Credits to Nooze for Graphics
Ore Bank Affiliation: Allied Nations
Role: Resource Storage
Strong: Nothing
Weak: Everything
Cost: 500
Strength: 500
Power: -10
Sight: 6
Armor: Basic Construction
Requirements: Refinery & Allied Construction Yard
Additional Info:
- Can store up to 5000 Ore/10000 Gems
The spoils of war must be kept somewhere. The Allies use these structures to store any unprocessed ore for storage until it is needed elsewhere in the base for processing. _________________ ~ Excelsior ~ Last edited by Atomic_Noodles on Sat Mar 14, 2015 6:06 am; edited 1 time in total QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Fri Mar 13, 2015 11:58 am Post subject:
I tell you, the overall shade seems too dark and has too much contrast along with it. This affects MO's new Turret as well, so it must be Nooze's artist style. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Joined: 10 Dec 2012 Location: I'm too busy conquering the world!
Posted: Sat Mar 14, 2015 12:52 am Post subject:
I think you need a bit more shadow, maybe make it longer to mimic the height of the ore bank? It is really tiny and unrealistic. _________________ Mod Leader and founder of World Domination
IDK why it the shadow was tiny to be honest I thought it was just cast that way since its a larger overall shape so it would have cast a smaller shadow since unlike the Soviet & Yuri one it didn't have a more complex shape but anyhow I made an edit on the shadows.
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sat Mar 14, 2015 10:07 am Post subject:
This is clearly an Allied building. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
It clearly doesn't look all Allied though. If things could just be assigned to other teams because it has a few elements from that team, life would be a lot easier. QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sat Mar 14, 2015 6:12 pm Post subject:
Get a (new) pair of glasses then.
It clearly looks all Allied, especially reminiscing the Purifier. Tech structures aren't this curvy and has a completely different scheme. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Call me crazy but something just doesn't look right with it. It just looks like it would serve as a nice tech structure or maybe even a Yuri structure. I'm not sure why. Maybe if I saw it next to other Allied structures it would fit in but otherwise, it just doesn't fit Allied in my mind. QUICK_EDIT
If I was gonna add a Tech Ore Silo (which I'm not) it would have been octagon in shape with the danger stripes somewhere and the Tech Wrench symbol painted on its side. _________________ ~ Excelsior ~ QUICK_EDIT
In allied buildings the vertical walls are rarely grey. If the main surface or top ring of the silo was subtly olive coloured, like the front arch of the war factory or whatnot, that'd make it look a bit more allied I expect.
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