Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Sat Nov 16, 2024 1:52 am
All times are UTC + 0
RA2 voxel enhancement VPL
Moderators: Community Tools Developpers
Post new topic   Reply to topic Page 1 of 1 [8 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Mon Apr 28, 2014 5:43 pm    Post subject:  RA2 voxel enhancement VPL Reply with quote  Mark this post and the followings unread

Formerly Freedom Studios exclusive, now added here as kinda a tool and VPL lacks own section.

Supports additional color lines independantly and extra cyans with palette for improved shading for those colors as well notable toning of the lightness/glows.

Note, this has not been updated since years ago so it does not presently support index #0 for doing invisible voxel parts with shadow but enabling that is hardly big job for anyone with VPL editor or when request given for new version.

No limitations are in place regards editing this yourself to suit your project.



Ra2ImproveVPL.rar
 Description:

Download
 Filename:  Ra2ImproveVPL.rar
 Filesize:  5.02 KB
 Downloaded:  429 Time(s)


Back to top
View user's profile Send private message
gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Mon Apr 28, 2014 10:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

wait... so  this supports all the colors or am I completely unaware of how this works.

Back to top
View user's profile Send private message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Apr 28, 2014 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Stickied. It shall be remembered... forever.

Back to top
View user's profile Send private message Visit poster's website Skype Account
ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Tue Apr 29, 2014 5:25 am    Post subject: Reply with quote  Mark this post and the followings unread

It supports all colors yes, however keep in mind, 240-254 are not altered by the game (VPL can not change this!) so remain always same light level so using them is suggested only for special use only when such is wanted.

Admittedly 255 could have been edited to work in later hindsight but else the color line is unworkable.

I don't sadly have motivation to refine it further presently that I intended to years back but it does make big impact anyhow while not 100% perfect.

Last edited by ApolloTD on Mon Sep 09, 2019 6:08 am; edited 1 time in total

Back to top
View user's profile Send private message
gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Tue Apr 29, 2014 2:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmmm, maybe if I have the time and motivation I'll edit it so that proper light levels are maintained...

Back to top
View user's profile Send private message
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Apr 29, 2014 5:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

IMO having some colours that glow is a good thing.

Back to top
View user's profile Send private message Send e-mail
gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Tue Apr 29, 2014 8:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yup, Especially 240-255 because those are relatively bright colors (for the most part)

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Apr 29, 2014 10:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

These are the glowing colors for SHPs too, so it's just logical and nice that VXL can now use them as well.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [8 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
Quick Reply
Username:


If you are visually impaired or cannot otherwise answer the challenges below please contact the Administrator for help.


Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
You can post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1846s ][ Queries: 13 (0.0119s) ][ Debug on ]