![](http://imageshack.com/a/img21/3206/w84o.png)
*Credits to Ruby_Sauce for original Graphics
Giant Worm
Affiliation: Colony
Primary Weapon: "Teeth"
Role: Infantry Transport
Strong: Ground Units
Weak: Air Units
Cost: 2000
Speed: Fast
Strength: 150
Sight: 6
Size: 30
Armor: Hardened Hide
Movement: Land
Requirements: Weapons Factory
Additional Info:
- Can hold up to 12 Passengers
- Immune to Psionics
- Immune to Magnetic Weapons
- Can crush certain vehicles
- Can move underground
- Immune to crushing
- Leaves behind Ore when killed
In the 1920s Scientists claimed to have seen gigantic worms at the Gobi desert. Locals calling them Death Worms. As no footage was recorded these claims were quick to disappear and ended up being regarded as folk tales. Recently these so called urban legends and folk tales have begun to become more true. What has been gathered about it is known that these Gigantic Annelids can tunnel underground and allows its fellow brethren safe transportation through a special sac inside it. Lining its mouth are sharp membranes that allow it to squeeze and crush its victims as it swallows them.