Posted: Fri Jun 14, 2013 4:07 pm Post subject:
Field Medic
Subject description: Infantry Support
*Credits to Laotze for SHP
I'm a Doctor not a Soldier. -Medic when Selected
Field Medic Affiliation: Allied Nations
Primary Weapon: First Aid Kit
Role: Support
Strong: Infantry
Weak: Everything
Cost: 500
Speed: 4
Strength: 100
Sight: 6
Size: 1
Armor: Flak Vest
Movement: Land
Requirements: Boot Camp & Radar Uplink
Additional Info:
- Immune to Poison
- Can Self-Heal
Allied Medics make a return from the Previous War. These Soldiers carry with them a First Aid Kit which allows them to heal troops in the battlefield. They also carry along with them anti-venom antidotes which grants them immunity from poisonous attacks from the Virus Snipers & the Mutant Ravens. Though still unarmed the Allies have learned from the previous war and have given Field Medics Combat Armor which helps them endure more hits in the battlefield. _________________ ~ Excelsior ~ QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Fri Jun 14, 2013 9:07 pm Post subject:
Hmmm, Medics on T2 might not be a good idea.
Also the cameo looks a bit JPG noised. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
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