![](http://media.moddb.com/images/mods/1/21/20827/sbrtnk_final_prev.png)
Saber Tank
Affiliation: Soviet Union
Primary Weapon: Shilka-Mode Sky Shot Tesla Coil
Alternate Weapon: Tunguska-Mode Sky Shot Tesla Coil
Role: Heavy Anti-Air
Cost: 1500
Speed: Normal
Armor: Medium Plating
Movement: Land
Requirements: Weapons Factory & Palace
Additional Info:
- If a Tesla Trooper is a passenger Unit will temporarily have their Weapons Upgraded to fire in bursts of 2.
Developed later during the conflict as part of their secret rearming of their forces. Experimentation on other utilities of Tesla Weaponry led to designs of a Anti-Air Vehicle Capable of striking quickly and with precision. Original Attempts on the Weapons System were a rapid-firing Variant of the Flak Cannons but this had led to problems where the cannons would overcook firing rounds by accident the solution was attaching a Arched Tesla Coil. Dubbed the Saber Tank as it reminded some Commanders to a Commissar brandishing their weapons in combat. Aircraft are shot at with a powerful Electric Bolt that can dent the most heaviest of Armor. Saber Tanks also offer space for 1-3 Infantryment. A Unique Set-Up built onto the Turret are another Pair of Tesla Coils. Normally too strong that it consumes too much of the battery of the vehicle. When a Tesla Trooper is ordered to ride inside the Saber Tank the Gunner & the Tesla Trooper acting as a second Gunner allows Saber Tanks to effectively double their firepower.