Posted: Sun Jul 22, 2012 11:18 pm Post subject:
Colony Burrow [Defensive Structure]
Subject description: I be diggy hole~ I be diggy hole~...
*Image subject to change...
Colony Burrow Affilitation:The Colony Weapon: Varies
Role: Defensive Structure
Cost:
500 (Base Building)
500 (Scout Emplacement)
700 (Spitfire Emplacement)
1000 (Crusher Emplacement)
Armor: Standard Construction
Requirements:
Outpost Hole (Building + Scout Emplacement)
+ Hive Cluster (Spitfire & Crusher Emplacement)
Additional Info:
- Can Gain Experience
- Can Detect Disguises
- Can reveal Cloaked units
No Emplacement:
- Highlights Disguised Units & reveals Cloaked Units
Scout Burrow:
- Can attack air & ground targets.
- Effective against infantry.
Spitfire Burrow:
- Can attack air & ground targets.
- Effective against air targets.
Crusher Burrow:
- Effective against ground targets.
- Deals Area Damage.
- Has Mininum Range of 3.
The Burrow System is the Colony's answer to a defense system. Connected to the large underground tunnel systems in the earth made by the Colony. The Colony can easily create new sections for a burrow to surface out of. Each designated Ant that is sent as guards for that burrow provide a different role. _________________ ~ Excelsior ~ Last edited by Atomic_Noodles on Mon Aug 27, 2012 7:21 am; edited 2 times in total QUICK_EDIT
Spitfire Burrow:
- Can attack air & ground targets.
- Effective against air targets.
Meaning that since it can only fire one at a time, it can be fooled to let the air units pass simply by some land units.
Quote:
Crusher Burrow:
- Effective against ground targets.
- Deals Area Damage.
- Has Mininum Range of 3.
Ground units like infantry and vehicles or just vehicles?, are you sure about area damage?, if it's effective against vehicles and has area damage, it means rush tactics are useless.
The Burrow has a large sight radius already and can detect disguises. Slight error on my part.
Spitfire Burrow prioritizes Air Targets first, Ground Vehicles, then Infantry last.
Crusher Burrow functions similarly to the Grand Cannon but has a smaller cellspread and has a much faster rate of fire.
They will look like they're popping out of the Hole, (Think Whack-A-Mole) with the Ants being the source of how to tell which side it belongs to and what is occupying the burrow. _________________ ~ Excelsior ~ QUICK_EDIT
Well thats another thing. But on the main game Screen, The Burrow isn't remappable and the only way to tell which Player owns it without looking at the Radar is at the Giant Ant's Color. _________________ ~ Excelsior ~ QUICK_EDIT
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