
Tiberian Sun 3 version 1.2
Download Here: http://www.moddb.com/mods/tiberian-sun-3
The mod is now standalone, this will allow me to modify alot more without making it user friendly for installation. This will also prevent any inexpected errors to occur due to others who don’t have a complete fresh installation. (Comes with the wsock32 lan patch for LAN play and the cnc graphics patch)
Conquest Match Type:

At the Moment TS3_Hurricane will be the only map that will use this feature but more will be developed in future updates.
Maps:


Units:

- Nod Carryall
Serves the same purpose as the Orca Carryall but is only available on Conquest maps to help with capturing out of reach objectives.
Cameos:

Voxels:

Audio:
- Added unique selection sounds to each structure for GDI and NOD.
- Reduced volume of cash flow ticks
- New charging and fire sound for Obelisk
- New stealth/cloak audio
General:
- Now all resolutions are available in the ingame options
- Ion Storm lightning no longer causes forest fires
- All offensive units (not flametank,cyborg) have new upgraded weapons once becoming fully veteran. More damage, bigger explosions, new audio, burst fire, etc.
- Bots now build Oracles
- Bots will use Sabateurs, so watch out!
- Reduced hitpoints of orca bomber
- Security tower now has a 5 space radius stealth sensor
- Mobile sensor array cost reduced to 750, Sensor radius reduced to 11 spaces
- Reduced mammoth tank AA rocket damage
- Mammoth MK.II hitpoints increased 20%, now can carry 5 infantry
- MCV now requires Service Depot
- Silo’s have been reimplemented to prevent a cash loss problem
- Obelisk is now heavy armor
If you played my mod and liked it our had problems, please rate and review on http://www.moddb.com/mods/tiberian-sun-3 . This will help me to make improvements for future updates.