Joined: 21 Oct 2009 Location: Somewhere in the great nothingness
Posted: Wed Jan 13, 2010 6:19 pm Post subject:
There is a bug in Hourglass map,ive destroyed nod ai's harvester,then the trigger repeated infinitely filling the map with harvesters.The game slowed down and freezed when their numbers was about 100-150.
And the buttons for units requesting Techcenter arent locked but i cant buildthem,theyre greyed out.Is an Techcenter builded automatically per script when enough Tiberium is harvested in this map or are these units totally unusable ?
Nice work except that _________________
Joined: 05 Mar 2009 Location: GDI Bunker K-12 A Bosnia
Posted: Mon Feb 15, 2010 1:04 pm Post subject:
Yeah, when i play GDI, no more harvs after the first one is destroyed but when i destroy nod's, 1 by 1 harvs started coming out. Hope they fixed that _________________ Please, read the signature rules of the forum. QUICK_EDIT
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