GOD ! the ion particule roxxx a lot,
the new skin of the artillery is god but a little darker,
the new effect when a unit is destroyed is a very good idea, i like it,
and the cameo rox, exept the light alpha post one ... QUICK_EDIT
may i ask how you made light vehicles jump when exploded because i can't realy download mods because of my crap connection _________________ ~DOOG~ QUICK_EDIT
change the debris thay is made when they are destroyed to the voxel of the unit then set max debris to one(Ok maybe not perfect explanation since I only half no what I'm talkin about.) _________________
All hail me
QUICK_EDIT
When the unit is destroyed and then flying in the air is it a new voxel, like debrish? If so why don't you make it look like it's destroyed instead of looking normal. gj btw. QUICK_EDIT
I beleive most people use the same voxel as the vehicle uses to make the debris but you could make a damaged voxel, to make it look a bit better. _________________
All hail me
QUICK_EDIT
Hellfire and Terror are right.. Doog, you can copy the 4tnkturret voxel debris entry, remove the shareturret data crap, give it the BGGY image, name it BGGYDEBRIS and add it to the voxel debris list, then give the Nod Buggy these entries: debristypes=BGGYDEBRIS, debrismaximums=1 QUICK_EDIT
To bad, would've been neat with that big mammoth of yours.
Why don't you use Gangster's cameo pack btw? I think it would look great in your mod. QUICK_EDIT
Its is for public use, althou it misses several cams, but as you've noticed, I'm working on it... _________________ in 2009 to Florence. Viva Italia! QUICK_EDIT
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum