Joined: 16 Dec 2007 Location: Modding other games.
Posted: Mon Nov 10, 2008 12:23 am Post subject:
I still prefer making my own models in 3ds max instead of using fancy conversions. Other than that, good job.
I have yet to model my own infantry soon. _________________
Quote:
Everybody knows a mod that doesn't update every ten seconds is dead.
The TOW is done. But I can't provide you with a medic or a sniper. If you want a sniper you can probably put a scope on the american gi. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Good luck and remember the combat retardangle. Anything, with enough time luck numbers and enemy stupidity can defeat anything else. _________________ Yes, work on MV continues. It is not forgotten. QUICK_EDIT
I only got 2 more infantry for the world war 2 pack; the german flamethrower and the american hmg. Of course there's still the tanks. But you should be expecting the pack by the weekend. And then....we'll see. _________________ Please, read the signature rules of the forum. QUICK_EDIT
Edit: Warrior should take are of everything, there might have been a few early conversions that don't fit the mold, and musket should take care of deploying infantry. You code vehicles differently. Usually they are like:
There is a death anim for all the vehicles, I just don't know the tag to implement them. It doesn't look like there is an instance of it in ra2. Maybe someone with ts could throw me a bone? _________________ Please, read the signature rules of the forum. QUICK_EDIT
The Calvary is a shp vehicle & not an infantry so it doesn't use a sequence. DaFool posted the code you need at the bottom of his last post. _________________
Can anyone help me with this? I don't know much about shp, vxl or else so I post this. It's an infantry (called Luftwaffe Trooper) from commandos 3 (mean World War 2, this game used to very famous), I want a shp (with all sequence and special sequence is swim,paradrop,crewls) if someone can make this/ i really want to say thanks you alot. QUICK_EDIT
Commandos 3: Destination Berlin? Went to Download it and there are copy right laws that might prevent you from using the items. I know people rip items from games, not sure if this would be a problem _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
is eidos. And I will have it for my friend's mod, thanks for your opinion. And of course the credits will show up if i rip this shp infantry. QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Mon Aug 27, 2012 9:24 am Post subject:
There's also Fidget (when it moves to a Guard-like stance) and Win. Those are suitable for Idle and Cheer in most cases. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Someone ought to make versions of these in ra2 and ts sizes.
yep they should im sure i can make a few TS ones if Dafool wants me to. _________________ Link to a document to see what mods i have and/or working on or working with
Click QUICK_EDIT
Just resize them in OS SHP builder, only takes a few clicks.
I think its best to resize in MS paint (longer but looks alittle less square) but meh, Migeater has a point and it is faster.
@Dafool why are tanks smaller than infantry it looks full of werid currently. Also is their seperate dead body verison ( easy to make for just about anyone to make, but just want to ask.) _________________ Link to a document to see what mods i have and/or working on or working with
Click QUICK_EDIT
You can implement death anims on vehicles, it's like:
DeathFrames=
StartDeathFrame=
The problem is that it needs 8 facings. You could copy the animation 8 times in the .SHP even if you have only one facing, though, but it will look somewhat odd. _________________
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed Mar 20, 2013 7:23 pm Post subject:
Could you look at dates? FYI the stuff was made 3 years ago. 3 ENTIRE YEARS.
Both here and Ares bugtracker. You're starting to annoy me with all your foolishness. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed Mar 20, 2013 7:58 pm Post subject:
Well, excuse me. Tho the point still stands. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed Mar 20, 2013 9:27 pm Post subject:
Yea, but you don't see he's doing this same on the Ares bugtracker as well. Where no sticky bug exists. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
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