Posted: Thu Dec 13, 2007 6:07 am Post subject:
Map Update: Glowing Forest
Subject description: Warning! Large ScreenShots!
I'm currently going through my maps and fixing things as needed, but I decided Glowing Forest was in need of an overhaul. The layout is still the same, but the graphics are more polished, on par with most of my other maps. The weird purple lights at the top left starting spot are gone, also are the old TD GDI & Nod bases. Tiberium plants have been added to more locations, and ground detail in the city and everywhere else has been added. But pictures are worth a thousand words, so here they are!
Triforce
GlowingForest5.png
Description:
Extra street detail and more blue tiberium plants.
Filesize:
222.04 KB
Viewed:
7725 Time(s)
GlowingForest4.png
Description:
The many cliff shadow errors have been fixed, and the one seen here will be too.
Filesize:
230.85 KB
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7725 Time(s)
GlowingForest3.png
Description:
The GDI base is gone from the bottom right, and a dirt road is added leading to the church. Other details to the pavement have been added.
Filesize:
197.56 KB
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7725 Time(s)
GlowingForest2.png
Description:
Most of the changes are to the ground, a dirt road added to the solar power plant, parking lots for the urban buildings, and the tiberium is now in a impact crater.
Filesize:
353.04 KB
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7725 Time(s)
GlowingForest1.png
Description:
The purple lights are gone! Tiberium plants have been added, and the green tiberium is located in an impact crater now.
Filesize:
449.71 KB
Viewed:
7725 Time(s)
_________________ The Cake is a Lie!!!
The Cake is a Lie!!!
The Cake is a Lie!!! Last edited by Triforce on Thu Dec 13, 2007 6:18 am; edited 1 time in total QUICK_EDIT
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