Posted: Mon Nov 12, 2007 4:17 pm Post subject:
Working in the INI mines
I've be working on cleaning up my ini files, namely sound & sound01. I checked the dates on them and found they weren't updated since late 2005.
TDGDI and TDNOD now have about 99% accurate health, damage, cost, and stats when compared to TD. ( Thanks to Nyerguds' XML for this ) Only major differences are super weapon strength & recharge (for obvious reasons, their clones), ConYard strength (so they can't be killed by one SW, and the SSM build prestique changed to Temple of Nod from Obelisk to match MLRS. (Having it need the Obelisk was just dumb IMO ) Also added TD voices for every unit, so it feels and acts much more authentic.
Reminder: TDGDI and TDNOD are only there for my mythical may-happen-someday NCM SP flashback missions.
What else?
Most of my new units have their firing animations coming from the correct spots now.
Thats about all of interest for now, like I said just cleaning up the files of leftover unused stuff from long ago.
Triforce _________________ The Cake is a Lie!!!
The Cake is a Lie!!!
The Cake is a Lie!!! QUICK_EDIT
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