Posted: Tue Dec 19, 2006 4:03 pm Post subject:
2.6 Screenshots
Here are some screenshots I made during the last week, while I was testing some of Nods new unit grafics. (thats why nearly all of them are showing Nod troops )
Those are some brilliant Screenshots!
Totally love them! And the new voxels really work beautifully, well done, Chriz! _________________ If there is a problem on the forums, PM me. QUICK_EDIT
there is bug in the flame anim for the flame tank, sometimes it's totaly in wrong angle (I think we need more than 8 frames). Overall is good, I think I'm going to re-download this _________________ QUICK_EDIT
Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Wed Dec 20, 2006 2:04 pm Post subject:
Yuri 06 wrote:
there is bug in the flame anim for the flame tank, sometimes it's totaly in wrong angle (I think we need more than 8 frames). Overall is good, I think I'm going to re-download this
More than 8 directions for fire anims isn't possible in TS.
I know the angle isn't perfect for n-e, n-w, s-e, s-w directions, but fixing this would be more tricky than you might think, so this won't change for 2.6.
About re-downloading it, I highly recommend that, because the new voxels are not the only improvement that was made since the 2.5 beta. Full list of improvements will be posted when 2.6 comes online, but I can already tell you that some bugs were fixed since 2.5. Besides the fixes Chriz already included in his new-voxel-mod, a crash-bug was fixed as well, and AI should work much better than in 2.5, too. QUICK_EDIT
there is bug in the flame anim for the flame tank, sometimes it's totaly in wrong angle (I think we need more than 8 frames). Overall is good, I think I'm going to re-download this
More than 8 directions for fire anims isn't possible in TS.
I know the angle isn't perfect for n-e, n-w, s-e, s-w directions, but fixing this would be more tricky than you might think, so this won't change for 2.6.
About re-downloading it, I highly recommend that, because the new voxels are not the only improvement that was made since the 2.5 beta. Full list of improvements will be posted when 2.6 comes online, but I can already tell you that some bugs were fixed since 2.5. Besides the fixes Chriz already included in his new-voxel-mod, a crash-bug was fixed as well, and AI should work much better than in 2.5, too.
this seems to be non-TFD compatible, because it keeps saying "insert CD into CD case" every time I start the game _________________ QUICK_EDIT
Joined: 26 Apr 2003 Location: Somewhere in Germany
Posted: Thu Dec 21, 2006 6:26 pm Post subject:
Yuri 06 wrote:
this seems to be non-TFD compatible, because it keeps saying "insert CD into CD case" every time I start the game
to make it work with TFD, you need Nyerguds' TFD fix.
I think the thread is somewhere here in the forum, but I'll add it to the official download section too, once 2.6 is finished.
I'll have to give this a go, I've recently become a huge fan of the "dawn of the tiberium age" mod and looking forward to tiberiumdawn the c&c3 mod, this seems like a nice blend heh QUICK_EDIT
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