Posted: Mon Apr 03, 2006 9:33 pm Post subject:
FinalAlert2 Triggers Help
I've been playing around with FA2 and making multiplayer maps, and recently I started playing with the triggers function. I made a map which is basically an island with base pre- built on it versus the rest of the world. Everything on the island belongs to civilians and I made a trigger that when I discovered the island that everything would transfer over to me. However, whenever I have the trigger activated the game stops responding. Can someone help me? I'll post screenshots of what the trigger looks like at the moment.
Someone please help me, this has been driving me insane. I had all the buildings and units attached to the trigger already, but no matter what I can't get the trigger to work. The FA2 trigger tutorial is crap and seems outdated. I can't even set any of the houses to "neutral" like it says you can. Anyway, can someone help me? Thanks a lot in advance. QUICK_EDIT
The trigger you are using (discovered by player) only works when there is a player (as in a single player in campaign mode against the AI). What you want to do cannot be done in the game as it currently stands. QUICK_EDIT
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