Spoiler (click here to read it):
The building uses a hanger and control tower from RoN, re-schemed into RA2 Soviet colours, complete with brick walls.
4 landing areas divided into 2 for the ease of selecting 2-fighter squads for defensive purposes.
The structure itself is 3x3.
P.S. I'm not sure if the shadows are right. I can easily adjust them if someone can point me in the right direction (pun intended) in terms of shadow direction. Maybe a bit of skewing will do the trick?
P.P.S. I'll probably make a build up, once I feel the building itself is perfect. Oh, and animations too.
EDIT 1:
> I've taken down the downloads for now, because they're old versions.
> I'm currently working on active animations and build up animations for generic and snow theatres.
> I'll post them together in one big zip once everything's finished.
> Meanwhile, the pic attached is of the current version.
4 landing areas divided into 2 for the ease of selecting 2-fighter squads for defensive purposes.
The structure itself is 3x3.
P.S. I'm not sure if the shadows are right. I can easily adjust them if someone can point me in the right direction (pun intended) in terms of shadow direction. Maybe a bit of skewing will do the trick?
P.P.S. I'll probably make a build up, once I feel the building itself is perfect. Oh, and animations too.
EDIT 1:
> I've taken down the downloads for now, because they're old versions.
> I'm currently working on active animations and build up animations for generic and snow theatres.
> I'll post them together in one big zip once everything's finished.
> Meanwhile, the pic attached is of the current version.

// Edited //
Alright, I've completed all the animation, and the download now includes all the necessary files (8 of them including the build ups).
Download below the 3 pics, incase you miss it.
Let me know what you think of it now.
P.S. The Landing Offsets:
Code:
DockingOffset0=-256,256,0
DockingOffset1=0,256,0
DockingOffset2=256,0,0
DockingOffset3=256,-256,0
DockingOffset1=0,256,0
DockingOffset2=256,0,0
DockingOffset3=256,-256,0