Posted: Fri Mar 27, 2015 7:05 am Post subject:
Break out the menus... submenus for common tasks is dumb
The main tools menu has individual entries for all the buttons already on the left toolbar, these are entirely redundant, since I don't think you can draw a voxel without a mouse anyway.
Secondly, the tools that ARE used from the menus frequently, like auto-normals, or fill or voxel texture, are now needlessly nested because the menu is too long.
Can we either split the two menus, like "Drawing Tools" and "Voxel Tools" ?
OR...
Just remove the useless drawing tools, and use the tooltips to show the hotkeys when hovering on the buttons on the left?
... and thereby remove all the annoying submenus. QUICK_EDIT
Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Fri Mar 27, 2015 4:19 pm Post subject:
Sorry, but I disagree with your suggestion. I do understand that some tools are used more often than others, but they are all tools and that part of the menu isn't cluttered yet. QUICK_EDIT
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