Posted: Wed Dec 01, 2004 11:11 pm Post subject:
Re: Spider Mech (3dsMax,3DS)
TerroR wrote:
Just check the pic...
Was gonna use it in a pwnage mod and there would b like a upgrade where u choose the weapon u want on it, but i cba with it.
You mean you want to make something like the Earth 2150 and Earth 2160 modular construction unit? Sounds like a good idea. I always loved this game because of it almost limitless units and combinations. QUICK_EDIT
My apologies if I'm Necroposting here, but I went and tried adding a turret. It's very basic because I'm still unsure how 3D modelling is supposed to work, but I want to get better, mostly because I'm tired of simply modding RA2/YR with the same old models.
Necrobumping is ok if you are adding something useful, as you are.
Thank god for that. Like I said, it's not very good as I'm just starting out...and Max is a bugger to use. Should have stuick with Wings3D ^_^ QUICK_EDIT
Nope, it's good your doing Max. Wings3d, while having an easy UI and being good for beginners, is quite limited for advanced modellers and not really good for high poly stuff QUICK_EDIT
Nope, it's good your doing Max. Wings3d, while having an easy UI and being good for beginners, is quite limited for advanced modellers and not really good for high poly stuff
True, but my copy is without certain other bits, which stops me from building more advanced models -_- QUICK_EDIT
Hmm.. All of you have joined before 2010, also, I never seen TerroR being active recently again, what happened? It's been over 10 years since his last post, same goes to others who has never been active for over 10 years. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
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